servo not working with collsion checking

This commit is contained in:
Niko Feith 2024-04-04 09:46:04 +02:00
parent 6bdeba687e
commit 14126b5b7d
3 changed files with 31 additions and 19 deletions

View File

@ -62,11 +62,23 @@ ros2 launch ur_robotiq_moveit_config ur_robotiq_moveit.launch.py use_fake_hardwa
```
### use_fake_hardware:=true
Terminal 1.:
Terminal 1:
```bash
ros2 launch ur_robotiq_description ur_robotiq_control.launch.py robot_ip:=aaa.bbb.ccc.ddd use_fake_hardware:=true launch_rviz:=false initial_joint_controller:=joint_trajectory_controller
```
Terminal 2.:
Terminal 2:
```bash
ros2 launch ur_robotiq_moveit_config ur_robotiq_moveit.launch.py use_fake_hardware:=true
```
### servoing
Terminal 3:
```bash
ros2 launch ur_robotiq_servo ps5_servo.launch.py
```
After launching you need to change the controller to enable the servo mode.\
Terminal 4:
```bash
ros2 control switch_controllers --deactivate joint_trajectory_controller --activate forward_position_controller
```

View File

@ -22,26 +22,26 @@ low_latency_mode: false # Set this to true to publish as soon as an incoming Tw
# What type of topic does your robot driver expect?
# Currently supported are std_msgs/Float64MultiArray or trajectory_msgs/JointTrajectory
command_out_type: trajectory_msgs/JointTrajectory
command_out_type: std_msgs/Float64MultiArray
# What to publish? Can save some bandwidth as most robots only require positions or velocities
publish_joint_positions: true
publish_joint_velocities: true
publish_joint_velocities: false
publish_joint_accelerations: false
## Plugins for smoothing outgoing commands
smoothing_filter_plugin_name: "online_signal_smoothing::ButterworthFilterPlugin"
## Incoming Joint State properties
low_pass_filter_coeff: 10.0 # Larger --> trust the filtered data more, trust the measurements less.
low_pass_filter_coeff: 2.0 # Larger --> trust the filtered data more, trust the measurements less.
## MoveIt properties
move_group_name: ur_manipulator # Often 'manipulator' or 'arm'
planning_frame: base_link # The MoveIt planning frame. Often 'base_link' or 'world'
planning_frame: world # The MoveIt planning frame. Often 'base_link' or 'world'
## Other frames
ee_frame_name: tool0 # The name of the end effector link, used to return the EE pose
robot_link_command_frame: tool0 # commands must be given in the frame of a robot link. Usually either the base or end effector
robot_link_command_frame: base_link # commands must be given in the frame of a robot link. Usually either the base or end effector
## Stopping behaviour
incoming_command_timeout: 0.1 # Stop servoing if X seconds elapse without a new command
@ -50,8 +50,8 @@ incoming_command_timeout: 0.1 # Stop servoing if X seconds elapse without a ne
num_outgoing_halt_msgs_to_publish: 4
## Configure handling of singularities and joint limits
lower_singularity_threshold: 50.0 # Start decelerating when the condition number hits this (close to singularity)
hard_stop_singularity_threshold: 100.0 # Stop when the condition number hits this
lower_singularity_threshold: 17.0 # Start decelerating when the condition number hits this (close to singularity)
hard_stop_singularity_threshold: 30.0 # Stop when the condition number hits this
joint_limit_margin: 0.05 # added as a buffer to joint limits [radians]. If moving quickly, make this larger.
## Topic names
@ -62,15 +62,15 @@ status_topic: ~/status # Publish status to this topic
command_out_topic: /forward_position_controller/commands # Publish outgoing commands here
## Collision checking for the entire robot body
check_collisions: true # Check collisions?
collision_check_rate: 10.0 # [Hz] Collision-checking can easily bog down a CPU if done too often.
check_collisions: false # Check collisions?
# collision_check_rate: 40.0 # [Hz] Collision-checking can easily bog down a CPU if done too often.
# Two collision check algorithms are available:
# "threshold_distance" begins slowing down when nearer than a specified distance. Good if you want to tune collision thresholds manually.
# "stop_distance" stops if a collision is nearer than the worst-case stopping distance and the distance is decreasing. Requires joint acceleration limits
collision_check_type: threshold_distance
# collision_check_type: threshold_distance
# Parameters for "threshold_distance"-type collision checking
self_collision_proximity_threshold: 0.005 # Start decelerating when a self-collision is this far [m]
scene_collision_proximity_threshold: 0.01 # Start decelerating when a scene collision is this far [m]
# self_collision_proximity_threshold: 0.005 # Start decelerating when a self-collision is this far [m]
# scene_collision_proximity_threshold: 0.01 # Start decelerating when a scene collision is this far [m]
# Parameters for "stop_distance"-type collision checking
collision_distance_safety_factor: 100.0 # Must be >= 1. A large safety factor is recommended to account for latency
min_allowable_collision_distance: 0.005 # Stop if a collision is closer than this [m]
# collision_distance_safety_factor: 1.0 # Must be >= 1. A large safety factor is recommended to account for latency
# min_allowable_collision_distance: 0.005 # Stop if a collision is closer than this [m]

View File

@ -18,15 +18,15 @@ class PS5ControllerNode(Node):
Joy,
'/joy',
self.joy_callback,
1)
10)
self.twist_pub = self.create_publisher(
TwistStamped,
'/servo_node/delta_twist_cmds',
1)
10)
self.joint_pub = self.create_publisher(
JointJog,
'/servo_node/delta_joint_cmds',
1)
10)
# Services
self.servo_client = self.create_client(Trigger, '/servo_node/start_servo')