servo not working due to an error - moveit thinks the robot is in collision all the time and with twist cmd in addition very close to a singularity

This commit is contained in:
Niko Feith 2024-04-03 17:31:10 +02:00
parent 082616eb7e
commit 6bdeba687e
2 changed files with 13 additions and 13 deletions

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@ -7,8 +7,8 @@ use_intra_process_comms : true
command_in_type: "speed_units" # "unitless"> in the range [-1:1], as if from joystick. "speed_units"> cmds are in m/s and rad/s
scale:
# Scale parameters are only used if command_in_type=="unitless"
linear: 0.6 # Max linear velocity. Meters per publish_period. Unit is [m/s]. Only used for Cartesian commands.
rotational: 0.3 # Max angular velocity. Rads per publish_period. Unit is [rad/s]. Only used for Cartesian commands.
linear: 0.05 # Max linear velocity. Meters per publish_period. Unit is [m/s]. Only used for Cartesian commands.
rotational: 0.05 # Max angular velocity. Rads per publish_period. Unit is [rad/s]. Only used for Cartesian commands.
# Max joint angular/linear velocity. Rads or Meters per publish period. Only used for joint commands on joint_command_in_topic.
joint: 0.01
# This is a fudge factor to account for any latency in the system, e.g. network latency or poor low-level
@ -22,11 +22,11 @@ low_latency_mode: false # Set this to true to publish as soon as an incoming Tw
# What type of topic does your robot driver expect?
# Currently supported are std_msgs/Float64MultiArray or trajectory_msgs/JointTrajectory
command_out_type: std_msgs/Float64MultiArray
command_out_type: trajectory_msgs/JointTrajectory
# What to publish? Can save some bandwidth as most robots only require positions or velocities
publish_joint_positions: true
publish_joint_velocities: false
publish_joint_velocities: true
publish_joint_accelerations: false
## Plugins for smoothing outgoing commands
@ -50,9 +50,9 @@ incoming_command_timeout: 0.1 # Stop servoing if X seconds elapse without a ne
num_outgoing_halt_msgs_to_publish: 4
## Configure handling of singularities and joint limits
lower_singularity_threshold: 100.0 # Start decelerating when the condition number hits this (close to singularity)
hard_stop_singularity_threshold: 200.0 # Stop when the condition number hits this
joint_limit_margin: 0.1 # added as a buffer to joint limits [radians]. If moving quickly, make this larger.
lower_singularity_threshold: 50.0 # Start decelerating when the condition number hits this (close to singularity)
hard_stop_singularity_threshold: 100.0 # Stop when the condition number hits this
joint_limit_margin: 0.05 # added as a buffer to joint limits [radians]. If moving quickly, make this larger.
## Topic names
cartesian_command_in_topic: ~/delta_twist_cmds # Topic for incoming Cartesian twist commands
@ -63,14 +63,14 @@ command_out_topic: /forward_position_controller/commands # Publish outgoing comm
## Collision checking for the entire robot body
check_collisions: true # Check collisions?
collision_check_rate: 5.0 # [Hz] Collision-checking can easily bog down a CPU if done too often.
collision_check_rate: 10.0 # [Hz] Collision-checking can easily bog down a CPU if done too often.
# Two collision check algorithms are available:
# "threshold_distance" begins slowing down when nearer than a specified distance. Good if you want to tune collision thresholds manually.
# "stop_distance" stops if a collision is nearer than the worst-case stopping distance and the distance is decreasing. Requires joint acceleration limits
collision_check_type: threshold_distance
# Parameters for "threshold_distance"-type collision checking
self_collision_proximity_threshold: 0.01 # Start decelerating when a self-collision is this far [m]
scene_collision_proximity_threshold: 0.02 # Start decelerating when a scene collision is this far [m]
self_collision_proximity_threshold: 0.005 # Start decelerating when a self-collision is this far [m]
scene_collision_proximity_threshold: 0.01 # Start decelerating when a scene collision is this far [m]
# Parameters for "stop_distance"-type collision checking
collision_distance_safety_factor: 1000.0 # Must be >= 1. A large safety factor is recommended to account for latency
min_allowable_collision_distance: 0.01 # Stop if a collision is closer than this [m]
collision_distance_safety_factor: 100.0 # Must be >= 1. A large safety factor is recommended to account for latency
min_allowable_collision_distance: 0.005 # Stop if a collision is closer than this [m]

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@ -58,7 +58,7 @@ class PS5ControllerNode(Node):
self.get_logger().info(f'Mode switched to: {self.mode}')
self.last_button_state = current_button_state
left_trigger = (msg.axes[2] - 1) / - 2.0
left_trigger = (msg.axes[4] - 1) / - 2.0
right_trigger = (msg.axes[5] - 1) / - 2.0
# Process control input based on current mode