update use rpp controller

This commit is contained in:
Björn Ellensohn 2023-09-06 10:19:24 +02:00
parent af56ebe2cd
commit efcd327d6a

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@ -276,93 +276,141 @@ bt_navigator_navigate_to_pose_rclcpp_node:
# # twirling_cost_power: 1 # # twirling_cost_power: 1
# # twirling_cost_weight: 10.0 # # twirling_cost_weight: 10.0
#try mppi controller # #try mppi controller --> leads to crash on startup!
# controller_server:
# ros__parameters:
# controller_frequency: 30.0
# FollowPath:
# plugin: "nav2_mppi_controller::MPPIController"
# time_steps: 56
# model_dt: 0.05
# batch_size: 2000
# vx_std: 0.2
# vy_std: 0.2
# wz_std: 0.4
# vx_max: 0.5
# vx_min: -0.35
# vy_max: 0.5
# wz_max: 1.9
# iteration_count: 1
# prune_distance: 1.7
# transform_tolerance: 0.1
# temperature: 0.3
# gamma: 0.015
# motion_model: "DiffDrive"
# visualize: false
# reset_period: 1.0 # (only in Humble)
# TrajectoryVisualizer:
# trajectory_step: 5
# time_step: 3
# AckermannConstrains:
# min_turning_r: 0.2
# critics: ["ConstraintCritic", "ObstaclesCritic", "GoalCritic", "GoalAngleCritic", "PathAlignCritic", "PathFollowCritic", "PathAngleCritic", "PreferForwardCritic"]
# ConstraintCritic:
# enabled: true
# cost_power: 1
# cost_weight: 4.0
# GoalCritic:
# enabled: true
# cost_power: 1
# cost_weight: 5.0
# threshold_to_consider: 1.4
# GoalAngleCritic:
# enabled: true
# cost_power: 1
# cost_weight: 3.0
# threshold_to_consider: 0.5
# PreferForwardCritic:
# enabled: true
# cost_power: 1
# cost_weight: 5.0
# threshold_to_consider: 0.5
# ObstaclesCritic:
# enabled: true
# cost_power: 1
# repulsion_weight: 1.5
# critical_weight: 20.0
# consider_footprint: false
# collision_cost: 10000.0
# collision_margin_distance: 0.1
# near_goal_distance: 0.5
# inflation_radius: 0.55 # (only in Humble)
# cost_scaling_factor: 10.0 # (only in Humble)
# PathAlignCritic:
# enabled: true
# cost_power: 1
# cost_weight: 14.0
# max_path_occupancy_ratio: 0.05
# trajectory_point_step: 3
# threshold_to_consider: 0.5
# offset_from_furthest: 20
# use_path_orientations: false
# PathFollowCritic:
# enabled: true
# cost_power: 1
# cost_weight: 5.0
# offset_from_furthest: 5
# threshold_to_consider: 1.4
# PathAngleCritic:
# enabled: true
# cost_power: 1
# cost_weight: 2.0
# offset_from_furthest: 4
# threshold_to_consider: 0.5
# max_angle_to_furthest: 1.0
# mode: 0
# # TwirlingCritic:
# # enabled: true
# # twirling_cost_power: 1
# # twirling_cost_weight: 10.0
# try rpp controller
controller_server: controller_server:
ros__parameters: ros__parameters:
controller_frequency: 30.0 use_sim_time: True
controller_frequency: 20.0
min_x_velocity_threshold: 0.001
min_y_velocity_threshold: 0.5
min_theta_velocity_threshold: 0.001
progress_checker_plugins: ["progress_checker"] # progress_checker_plugin: "progress_checker" For Humble and older
goal_checker_plugins: ["goal_checker"]
controller_plugins: ["FollowPath"]
progress_checker:
plugin: "nav2_controller::SimpleProgressChecker"
required_movement_radius: 0.5
movement_time_allowance: 10.0
goal_checker:
plugin: "nav2_controller::SimpleGoalChecker"
xy_goal_tolerance: 0.25
yaw_goal_tolerance: 0.25
stateful: True
FollowPath: FollowPath:
plugin: "nav2_mppi_controller::MPPIController" plugin: "nav2_regulated_pure_pursuit_controller::RegulatedPurePursuitController"
time_steps: 56 desired_linear_vel: 0.5
model_dt: 0.05 lookahead_dist: 0.6
batch_size: 2000 min_lookahead_dist: 0.3
vx_std: 0.2 max_lookahead_dist: 0.9
vy_std: 0.2 lookahead_time: 1.5
wz_std: 0.4 rotate_to_heading_angular_vel: 1.8
vx_max: 0.5
vx_min: -0.35
vy_max: 0.5
wz_max: 1.9
iteration_count: 1
prune_distance: 1.7
transform_tolerance: 0.1 transform_tolerance: 0.1
temperature: 0.3 use_velocity_scaled_lookahead_dist: false
gamma: 0.015 min_approach_linear_velocity: 0.05
motion_model: "DiffDrive" approach_velocity_scaling_dist: 0.6
visualize: false use_collision_detection: true
reset_period: 1.0 # (only in Humble) max_allowed_time_to_collision_up_to_carrot: 1.0
TrajectoryVisualizer: use_regulated_linear_velocity_scaling: true
trajectory_step: 5 use_fixed_curvature_lookahead: false
time_step: 3 curvature_lookahead_dist: 0.25
AckermannConstrains: use_cost_regulated_linear_velocity_scaling: false
min_turning_r: 0.2 regulated_linear_scaling_min_radius: 0.9
critics: ["ConstraintCritic", "ObstaclesCritic", "GoalCritic", "GoalAngleCritic", "PathAlignCritic", "PathFollowCritic", "PathAngleCritic", "PreferForwardCritic"] regulated_linear_scaling_min_speed: 0.25
ConstraintCritic: use_rotate_to_heading: true
enabled: true allow_reversing: false
cost_power: 1 rotate_to_heading_min_angle: 0.785
cost_weight: 4.0 max_angular_accel: 3.2
GoalCritic: max_robot_pose_search_dist: 10.0
enabled: true use_interpolation: false
cost_power: 1
cost_weight: 5.0
threshold_to_consider: 1.4
GoalAngleCritic:
enabled: true
cost_power: 1
cost_weight: 3.0
threshold_to_consider: 0.5
PreferForwardCritic:
enabled: true
cost_power: 1
cost_weight: 5.0
threshold_to_consider: 0.5
ObstaclesCritic:
enabled: true
cost_power: 1
repulsion_weight: 1.5
critical_weight: 20.0
consider_footprint: false
collision_cost: 10000.0
collision_margin_distance: 0.1
near_goal_distance: 0.5
inflation_radius: 0.55 # (only in Humble)
cost_scaling_factor: 10.0 # (only in Humble)
PathAlignCritic:
enabled: true
cost_power: 1
cost_weight: 14.0
max_path_occupancy_ratio: 0.05
trajectory_point_step: 3
threshold_to_consider: 0.5
offset_from_furthest: 20
use_path_orientations: false
PathFollowCritic:
enabled: true
cost_power: 1
cost_weight: 5.0
offset_from_furthest: 5
threshold_to_consider: 1.4
PathAngleCritic:
enabled: true
cost_power: 1
cost_weight: 2.0
offset_from_furthest: 4
threshold_to_consider: 0.5
max_angle_to_furthest: 1.0
mode: 0
# TwirlingCritic:
# enabled: true
# twirling_cost_power: 1
# twirling_cost_weight: 10.0
local_costmap: local_costmap:
local_costmap: local_costmap: