Image data is not correct
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@ -173,9 +173,7 @@ class Continuous_MountainCarEnv(gym.Env):
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if self.render_mode == "human":
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if self.render_mode == "human":
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self.render()
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self.render()
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elif self.render_mode == "rgb_array":
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rgb_array = self.render()
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return self.state, reward, terminated, False, {}, rgb_array
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return self.state, reward, terminated, False, {}
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return self.state, reward, terminated, False, {}
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def reset(self, *, seed: Optional[int] = None, options: Optional[dict] = None):
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def reset(self, *, seed: Optional[int] = None, options: Optional[dict] = None):
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@ -187,9 +185,6 @@ class Continuous_MountainCarEnv(gym.Env):
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if self.render_mode == "human":
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if self.render_mode == "human":
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self.render()
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self.render()
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elif self.render_mode == "rgb_array":
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rgb_array = self.render()
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return np.array(self.state, dtype=np.float32), {}, rgb_array
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return np.array(self.state, dtype=np.float32), {}
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return np.array(self.state, dtype=np.float32), {}
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def _height(self, xs):
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def _height(self, xs):
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@ -37,13 +37,19 @@ class RLService(Node):
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done = output[2]
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done = output[2]
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step_count += 1
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step_count += 1
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rgb_array = output[5]
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rgb_array = self.env.render()
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rgb_shape = rgb_array.shape
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rgb_shape = rgb_array.shape
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red = rgb_array[:, :, 0].flatten().tolist()
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red = rgb_array[:, :, 0].flatten().tolist()
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green = rgb_array[:, :, 1].flatten().tolist()
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green = rgb_array[:, :, 1].flatten().tolist()
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blue = rgb_array[:, :, 2].flatten().tolist()
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blue = rgb_array[:, :, 2].flatten().tolist()
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# random int data
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# red = np.random.randint(0, 255, 240000).tolist()
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# green = np.random.randint(0, 255, 240000).tolist()
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# blue = np.random.randint(0, 255, 240000).tolist()
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feedback_msg.height = rgb_shape[0]
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feedback_msg.height = rgb_shape[0]
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feedback_msg.width = rgb_shape[1]
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feedback_msg.width = rgb_shape[1]
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feedback_msg.red = red
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feedback_msg.red = red
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@ -58,7 +64,7 @@ class RLService(Node):
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distance = -(self.env.goal_position - output[0][0])
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distance = -(self.env.goal_position - output[0][0])
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reward += distance * self.distance_penalty
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reward += distance * self.distance_penalty
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time.sleep(0.01)
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# time.sleep(0.01)
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response.reward = reward
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response.reward = reward
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response.final_step = step_count
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response.final_step = step_count
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