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2021-10-09 00:33:47 +00:00
# Dynamic Bottleneck
## Introduction
This is a TensorFlow based implementation for our paper on
**"Dynamic Bottleneck for Robust Self-Supervised Exploration". NeurIPS 2021**
## Prerequisites
python3.6 or 3.7,
tensorflow-gpu 1.x, tensorflow-probability,
openAI [baselines](https://github.com/openai/baselines),
openAI [Gym](http://gym.openai.com/)
## Installation and Usage
### Atari games
The following command should train a pure exploration
agent on "Breakout" with default experiment parameters.
```
python run.py --env BreakoutNoFrameskip-v4
```
### Atari games with Random-Box noise
The following command should train a pure exploration
agent on "Breakout" with randomBox noise.
```
python run.py --env BreakoutNoFrameskip-v4 --randomBoxNoise
```
### Atari games with Gaussian noise
The following command should train a pure exploration
agent on "Breakout" with Gaussian noise.
```
python run.py --env BreakoutNoFrameskip-v4 --pixelNoise
```
### Atari games with sticky actions
The following command should train a pure exploration
agent on "sticky Breakout" with a probability of 0.25
```
python run.py --env BreakoutNoFrameskip-v4 --stickyAtari
```
### Baselines
- **ICM**: We use the official [code](https://github.com/openai/large-scale-curiosity) of "Curiosity-driven Exploration by Self-supervised Prediction, ICML 2017" and "Large-Scale Study of Curiosity-Driven Learning, ICLR 2019".
- **Disagreement**: We use the official [code](https://github.com/pathak22/exploration-by-disagreement) of "Self-Supervised Exploration via Disagreement, ICML 2019".
- **CB**: We use the official [code](https://github.com/whyjay/curiosity-bottleneck) of "Curiosity-Bottleneck: Exploration by Distilling Task-Specific Novelty, ICML 2019".